Kuzeke elang: Difference between revisions
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=== Minor cards === | === Minor cards === | ||
The minor cards are divided into four suits: ribbons, lances, beads, and rings. In each of these four suits, there are cards for the ranks one through nine with four copies apiece, as well as two copies for each of two special cards. These are the 'ten', which is able to stand for either zero or ten in the context of a | The minor cards are divided into four suits: ribbons, lances, beads, and rings. In each of these four suits, there are cards for the ranks one through nine with four copies apiece, as well as two copies for each of two special cards. These are the 'ten', which is able to stand for either zero or ten in the context of a sequence, and the suit-specific joker. The tens are represented by various types of [[w:Vexilloid|vexilloid]], while the representations of the jokers vary. | ||
{| class="wikitable" | {| class="wikitable" | ||
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==== Elements ==== | ==== Elements ==== | ||
The element cards are named after the six Baphian classical elements, and are able to form | The element cards are named after the six Baphian classical elements, and are able to form sequences based on their position in the elemental cycle, with moon able to 'wrap around' to sun. There are four copies of each. The order of the cards is as follows: | ||
* Sun (Baphian: ''zepang'', Kzmr: ''spn'') | * Sun (Baphian: ''zepang'', Kzmr: ''spn'') | ||
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== Hand structure == | |||
A winning hand in kusyeke kherang consists of 15 cards divided into any number of melds or into the Sequence of Sequences pattern. Melds can be any size ranging from three to seven, and can be either a set (consisting of identical cards) or a sequence (consisting of cards of consecutive ranks in the same suit, or in the case of elements, consecutive cyclical positions). The size-based categories of melds also have informal names: in order they are trips, quads, quints, hexes, and septs. | |||
=== Special melds === | |||
A few special melds exist that technically do not fit into the categories of sets or sequences. Firstly, there are two additional valid quads, made from one of each season and one of each direction respectively. In addition, there are quint formations known as 'all odds' and 'all evens'; as their names suggest, they consist of all five odd-numbered ranks in a suit and all even-numbered ranks (including the ten card). | |||
=== Joker usage === | |||
Each variety of meld has a maximum valid number of jokers it can contain, depending on its type and size. | |||
{| class="wikitable" | |||
|- | |||
! | |||
! Set | |||
! Sequence | |||
|- | |||
| Trip | |||
| 1 | |||
| 0 | |||
|- | |||
| Quad | |||
| 1 | |||
| 0 | |||
|- | |||
| Quint | |||
| 2 | |||
| 1 | |||
|- | |||
| Hex | |||
| 3 | |||
| 1 | |||
|- | |||
| Sept | |||
| 4 | |||
| 2 | |||
|} | |} | ||