Kuzeke elang: Difference between revisions
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A full game of kusyeke kherang is comprised of a predetermined number of rounds, each of which themselves consist of four hands, with each player being given the title of East, and therefore dealer and first player, in exactly one of these hands. After each hand, the new East player is always the one to the immediate right of the former East player. Rather than having a 'prevailing wind' as in standard [[w:Mahjong|mahjong]], rounds are each given prevailing numbers, which starts at one and increases by one after each round. | A full game of kusyeke kherang is comprised of a predetermined number of rounds, each of which themselves consist of four hands, with each player being given the title of East, and therefore dealer and first player, in exactly one of these hands. After each hand, the new East player is always the one to the immediate right of the former East player. Rather than having a 'prevailing wind' as in standard [[w:Mahjong|mahjong]], rounds are each given prevailing numbers, which starts at one and increases by one after each round. | ||
== Scoring == | |||
The winning player is initially awarded 12 points, which is then compounded with any initial additive points (Kzmr: ''sdnsi''). Next, this number is multiplied by a factor determined by the number of augmentations (Kzmr: ''bdkšnsi''). This factor stems from a sequence of multiples of powers of six – each power is multiplied by 1, 2, and 3. As 1 augmentation is equivalent to a point multiplier of 2, the sequence is as follows: | |||
{| class="wikitable" | |||
|- | |||
! Augmentations !! Factor | |||
|- | |||
| 1 || 2 | |||
|- | |||
| 2 || 3 | |||
|- | |||
| 3 || 6 | |||
|- | |||
| 4 || 12 | |||
|- | |||
| 5 || 18 | |||
|- | |||
| 6 || 36 | |||
|- | |||
| 7 || 72 | |||
|- | |||
| 8 || 108 | |||
|- | |||
| 9 || 216 | |||
|- | |||
| ... || ... | |||
|} | |||