Kuzeke elang: Difference between revisions

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The element cards are named after the six Baphian classical elements, and are able to form sequences based on their position in the elemental cycle, with moon able to 'wrap around' to sun. There are four copies of each. The order of the cards is as follows:
The element cards are named after the six Baphian classical elements, and are able to form sequences based on their position in the elemental cycle, with moon able to 'wrap around' to sun. There are four copies of each. The order of the cards is as follows:


* Sun (Baphian: {{Ukilen|}} ''ze{{Overline|fang}}'', Kzmr: {{Kzmr|}} ''spn'')
* Sun (Baphian: {{Ukilen|}} ''ze{{Overline|fang}}'', Kzmr: {{Kzmr|}} ''sph'')
* Fire (Baphian: {{Ukilen|}} ''de{{Overline|ya}}'', Kzmr: {{Kzmr|}} ''nr'')
* Fire (Baphian: {{Ukilen|}} ''de{{Overline|ya}}'', Kzmr: {{Kzmr|}} ''nr'')
* Water (Baphian: {{Ukilen|}} ''mu{{Overline|pe}}we'', Kzmr: {{Kzmr|}} ''þnu'')
* Water (Baphian: {{Ukilen|}} ''mu{{Overline|pe}}we'', Kzmr: {{Kzmr|}} ''mbhu'')
* Bark (Baphian: {{Ukilen|}} ''zu{{Overline|de}}'', Kzmr: {{Kzmr|}} ''spu'')
* Bark (Baphian: {{Ukilen|}} ''zu{{Overline|de}}'', Kzmr: {{Kzmr|}} ''spu'')
* Gold (Baphian: {{Ukilen|}} ''so{{Overline|to}}'', Kzmr: {{Kzmr|🜚}} ''sþtu'')
* Gold (Baphian: {{Ukilen|}} ''so{{Overline|to}}'', Kzmr: {{Kzmr|🜚}} ''sþtu'')
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== Scoring ==
== Scoring ==


The winning player is initially awarded 12 points, which is then compounded with any initial additive points known as counters (Baphian: {{Ukilen|}} ''zo{{Overline|te}}si'',  Kzmr: {{Kzmr|}} ''sdns''). Next, this number is multiplied by a factor determined by the number of augmentations (Baphian: {{Ukilen|SASE}} ''je{{Overline|ju}}sa{{Overline|se}}si'', Kzmr: ''bdkšns''). This factor stems from a sequence of multiples of powers of six – each power is multiplied by 1, 2, and 3. As 1 augmentation is equivalent to a point multiplier of 2, the sequence is as follows:
The winning player is initially awarded 12 points, which is then compounded with any initial additive points known as counters (Baphian: {{Ukilen|}} ''zo{{Overline|te}}si'',  Kzmr: {{Kzmr|}} ''sds''). Next, this number is multiplied by a factor determined by the number of augmentations (Baphian: {{Ukilen|SASE}} ''je{{Overline|ju}}sa{{Overline|se}}si'', Kzmr: ''bdkthnsy''). This factor stems from a sequence of multiples of powers of six – each power is multiplied by 1, 2, and 3. As 1 augmentation is equivalent to a point multiplier of 2, the sequence is as follows:


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{| class="wikitable"